back to Program Overview
    Session 6: Tangible
1
16.00
-
16.20
Tangible Interfaces for Real-Time 3D Virtual Environments A. Mazalek, M. Nitsche (Georgia Institute of Technology) 20
2
16.20
-
16.40
Tangible interaction in tabletop games: studying iconic and symbolic play pieces S. Bakker, D. Vorstenbosch, E. van den Hoven (Eindhoven University of Technology), G. Hollemans, T. Bergman (Philips Research Laboratories Eindhoven) 20
3
16.40
-
17.00
Tangible Comic: A performance space with full-body interaction Ö. Samanci, Y. Chen, A. Mazalek (Georgia Institute of Technology) 20
4 17.00
-
17.15
Building a Table Tennis Game for Three Players F. Mueller, M. R. Gibbs (The University of Melbourne) 15