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| Session 6: Tangible | ||||
|---|---|---|---|---|
| 1 | 16.00 - 16.20 |
Tangible Interfaces for Real-Time 3D Virtual Environments | A. Mazalek, M. Nitsche (Georgia Institute of Technology) | 20 |
| 2 | 16.20 - 16.40 |
Tangible interaction in tabletop games: studying iconic and symbolic play pieces | S. Bakker, D. Vorstenbosch, E. van den Hoven (Eindhoven University of Technology), G. Hollemans, T. Bergman (Philips Research Laboratories Eindhoven) | 20 |
| 3 | 16.40 - 17.00 |
Tangible Comic: A performance space with full-body interaction | Ö. Samanci, Y. Chen, A. Mazalek (Georgia Institute of Technology) | 20 |
| 4 | 17.00 - 17.15 |
Building a Table Tennis Game for Three Players | F. Mueller, M. R. Gibbs (The University of Melbourne) | 15 |