| back to Program Overview | ||||
| Session 5: Games and Techniques | ||||
|---|---|---|---|---|
| 1 | 11.15 - 11.35 |
Motivated Reinforcement Learning for Adaptive Characters in Open-Ended Simulation Games | K. Merrick, M. L. Maher (Univ. of Sydney) | 20 |
| 2 | 11.35 - 11.50 |
Sharing Visual Information in Virtual Environments using Projective Texture Mapping | Y. Francken, J. Huysmans P. Bekaert (Hasselt University, Universiteit Limburg) | 15 |
| 3 | 11.50 - 12.05 |
Plantio: An Interactive Pot to Augment Plants' Expressions | S. Kuribayashi , Y. Sakamoto, M.Morihara, H. Tanaka (Keio Univ.) | 15 |
| 4 | 12.05 - 12.20 |
Learning Onomatopoeic Expressions by Animation | M. Namatame (Tsukuba University of Technology), F. Kusunoki (Tama Art University) | 15 |
| 5 | 12.20 - 12.35 |
Procedural Generation of Stylized 2D Maps | M. Prachyabrued, T. Roden, R. Benton (University of Louisiana at Lafayette) | 15 |
| 6 | 12.35 - 12.50 |
Constructing Negotiation of Meaning Model For Task-based Language Training System | R. Chan, K. Shiratori, J. Hoshino (University of Tsukuba) | 15 |