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    Session 5: Games and Techniques
1
11.15
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11.35
Motivated Reinforcement Learning for Adaptive Characters in Open-Ended Simulation Games K. Merrick, M. L. Maher (Univ. of Sydney) 20
2
11.35
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11.50
Sharing Visual Information in Virtual Environments using Projective Texture Mapping Y. Francken, J. Huysmans  P. Bekaert (Hasselt University, Universiteit Limburg) 15
3
11.50
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12.05
Plantio: An Interactive Pot to Augment Plants' Expressions S. Kuribayashi , Y. Sakamoto, M.Morihara, H. Tanaka (Keio Univ.) 15
4
12.05
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12.20
Learning Onomatopoeic Expressions by Animation M. Namatame (Tsukuba University of Technology), F. Kusunoki (Tama Art University) 15
5
12.20
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12.35
Procedural Generation of Stylized 2D Maps M. Prachyabrued, T. Roden, R. Benton (University of Louisiana at Lafayette) 15
6
12.35
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12.50
Constructing Negotiation of Meaning Model For Task-based Language Training System R. Chan, K. Shiratori,  J. Hoshino (University of Tsukuba) 15