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  Posters at Session 2 Friday 15.06.2007 ; 11:30 - 13:00
13 Hitch Haiku - An Interactive Generation System of Haiku H. Obara, N. Tosa, M. Minoh (Kyoto University)
14 Playing on a line: Location-based games for linear trips P. Kiefer, S. Matyas, C. Schlieder (Otto-Friedrich-University Bamberg)
15 Designing a Mobile Game to Reduce "Culture Shock" N. Maniar, E. Bennett (University of Portsmouth)
16 The Private City through the Hot Images C. Portalés (Universidad Politécnica de Valencia)
17 Application of Dimensionality Reduction Techniques to Head Related Transfer Functions for Interactive Virtual Environments B. Kapralos (University of Ontario Institute of Technology), N. Mekuz (York University)
18 Shared Virtual Environment (SVE): A framework for developing social games

M. C. Juan, M. Alcañiz (Universidad Politécnica de Valencia), L. Gamberini (University of Padova), I. Zaragozá (Universidad Politécnica de Valencia), F. Martino, D. Kerrigan (University of Padova), F. Davide (Telecom Italia S. A.)

19 The Dream of Peter Pan: User Interaction Arts using Computer Vision Techniques K. Kim, W. Kwon , E. Choi , J. Park, M. Jeon, H. Ju, H. Choi, W. Baek, D. Kyoung, K. Jung (Soongsil University)
20 SHOOTBALL: The Ball Sport using Dynamic Goals Y. Sugano, Y. Mochizuki, T. Usui, N. Okude (Keio University)
21 WikiTUI: Leaving digital traces in physical books C.-S. Wu, S. J. Robinson, A. Mazalek (Georgia Institute of Technology)
22 The Spinning Screen: A Movable Experience Between Virtual and Real H.-J. Lee, A. Mazalek, K. Goel (Georgia Institute of Technology)
23 Pileus: Umbrella type Entertainment Browser
S. Hashimoto, T. Masumoto, N. Okude (Keio University)
24 Synchronized Background Music Generation for Video
J.-C. Yoon, I.-K. Lee (Yonsei University)
25 SoundSpot: A Next-generation Audio-guide System for museums
F. Kusunoki (Tama Art University), I. Satoh (National Institute of Informatics), H. Mizoguchi (Tokyo University of Science), S. Inagaki (Kobe University)
Demos at Session 2
8 Gophers Game Demonstration S. Casey, D. Rowland (University of Lincoln)
9 Collaborative Immersive Gaming over the High Speed Internet T. Abe, T. Nezu, M. Inakage (Keio University)
10 Nail-mounted Tactile Display For Boundary/Texture Augmentation H. Ando (NTT Communication Science Laboratories), E. Kusachi (N/A), J. Watanabe (PRESTO Japan Science & Technology Agency)
11 Pinocchio: Conducting a Virtual Symphony Orchestra B. Bruegge, C. Teschner, P. Lachenmaier, E. Fenzl, D. Schmidt, S. Bierbaum (TU München)
12 Crossing Colorful Communication: A system for enhancing sound communication
R. Oiwa, M. Hashida, H. Katayose (Kwansei Gakuin University)
13 Sound Candy
S. Ishibashi, D. Uriu, N. Okude (Keio University)
14 Interactive Digital Violin Tutor (iDVT): An Edutainment System for Violin Learners
Y. Wang, J. Zhu (National University of Singapore)
15 Quatronome: a Stomp Box for Jam Session with Movies J. Usui, H. Hatayama, N. Okude (Keio University)