| back to Workshop Overview | |
| ACE 2007: Workshop: Methods for Evaluating Games – How to Measure Usability and User Experience in Games? | |
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| June 12th, 2007, Salzburg, Austria | |
| 9:15 - 9:30 | Introduction and Welcome (Regina Bernhaupt, Manfred Tscheligi) |
| 9:30 - 11:00 | Evaluating Games and Games Components |
| (20 mn) Noah Schaffer and Katherine Ibister (Rensselaer Polytechnic Institute, USA): Heuristics for Usability Evaluation of Electronic Games | |
| (20 mn) Audrius Jurgelionis (University of Genoa, Italy): Evaluation and testing methodology for evolving entertainment systems | |
| Jettie Hoonhout (Philips Research, Netherlands): Testing games and toys. How to determine whether they are any fun? | |
| Discussion of all contributions | |
| 11:00 - 11:30 | Coffee Break |
| 11:30 - 13:00 | Evaluating User Experience Aspects in Games |
| (20 mn) Michael Lankes (University of Salzburg, Austria): Emotional Aspects in Games | |
| (20 mn) Wijnand IJsselsteijn (Eindhoven University, Netherlands): Characterising and Measuring User Experiences in Digital Games | |
| (20 mn) Hayan Chen (Nanyang Technological University, Singapore): On Measuring In-Game Aggressive Behavior | |
| Discussion of all contributions | |
| 13:30 - 16:00 | Evaluation in new environments |
| (20 mn) Lynn Hall (University of Sunderland, UK): Orient: Mixed Reality with tangible interfaces | |
| (20 mn) Markus Weilguny (FH Hagenberg, Austria): Design Aspects in Augmented Reality Games | |
| (20 mn) Floyd Müller (Department of Information Systems The University of Melbourne Australia): Evaluation a networked excertion game |
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| Discussion of all contributions | |
| Evaluation of special user groups and aspects | |
| (20 mn) Mie Norgard (University of Copenhagen, Denmark): User Testing in the Combat Zone | |
| (20 mn) Rosa Lanzilotti (University of Bary, Italy): Evaluating mobile games for learning history | |
| Discussion of all contributions | |
| 16:30 - 17:30 | Wrap up and next steps |
| 19:00 | Dinner |